Gbets is BIG into BetGames and are super excited at the take-up our new ”Rock Paper Scissors” game!

Socially referred to as the most popular game ever, “Rock Paper Scissors” by BetGames offers a live broadcast that is smart, fun and interactive!

How it works?
You take part against the dealer and symbols are shown on a card that is dealt. The three symbols are Rock, Paper and Scissors. The worldwide-known rules apply; Rock beats Scissors, Scissors beats Paper, and Paper beats Rock.

We have also increased winning outcomes by adding a Silver and Gold Zone. You choose a symbol on either/both the left or right hand side of the screen (zone). If you and dealer end up with the same symbol, the game ends in a tie.

The Game terms, rules and process:

1. Terms:
1.1. Betting round – time allocated for accepting bets.
1.2. Odds – the numerical expression determined on the basis of the mathematical probability of an outcome, which is multiplied by the amount of the player’s stake to calculate the winnings.
1.3. Symbol – the game has three symbols: rock (a closed fist), paper (a flat hand), scissors (a fist with the index and middle fingers extended, forming a V).
1.4. Deck – a set of 24 (twenty-four) cards consisting of eight cards comprising of each symbol (eight rocks, eight paper, eight scissors cards).
1.5. Draw – one dealing of the cards, which begins with the betting round and ends when the dealer announces the outcome, collects all used cards on the table and puts them into the shuffling machine.
1.6. Betting outcome – possible interpretation of the outcome of one draw expressed in odds based on the mathematical probability of the outcome.
1.7. Betting options – a list of all betting outcomes available to the player.
1.8. Silver Zone – one of two zones of the game that is marked in a picture and to which the dealer deals one card.
1.9. Gold Zone – one of two zones of the game that is marked in a picture and to which the dealer deals one card.

2. Rules:
2.1. The game involves two zones – the Silver Zone and the Gold Zone. The dealer deals one card face-up for each zone in every draw.
2.2. Dealing;
2.2.1. The dealer deals the first card from the top of the deck face-up into the dedicated slot of the table for the Silver Zone.
2.2.2. The dealer deals the second card from the top of deck face-up into the dedicated slot of the table for the Gold Zone.
2.3. Dealer’s symbol on the card will play against player’s chosen symbol in each zone.
2.3.1. When the player’s choice is rock: it’s a draw (tie) if dealer’s card is rock; player loses if dealer’s card is paper; player wins if dealer’s card is scissors.
2.3.2. When the player’s choice is paper: player wins if dealer’s card is rock; it’s a draw (tie) if dealer’s card is paper; the player loses if dealer’s card is scissors.
2.3.3. When the player’s choice is scissors: player loses if dealer’s card is rock; the player wins if dealer’s card is paper; it’s a draw (tie) if dealer’s card is scissors.

3. Gameplay:
3.1. The betting round – Bets can be placed before the cards are dealt.
3.2. To place the bet, the player needs to select stake and one of three symbols in the zone.
3.2.1. Only one bet per zone is allowed.
3.2.2 The player can place either one or two bets during the betting round.
3.3. After the betting round, the dealer deals the cards (see 2.2 Dealing).
3.4. After the dealing is finished, player’s symbols play against the dealer’s symbol in each zone.
3.5 End of the draw. Winnings are determined and paid out to the players.

4. Betting limits:
4.1. Maximum and minimum betting limits are set by the gambling company.

5. Special cases:
5.1. Cancelled draws. Rock Paper Scissors game draws may be cancelled if:
5.1.1. The scanner cannot scan the card, or its readings do not match the card on the table.
5.1.2. A card or cards appear in a wrong place or gets mixed.
5.1.3. Technical problems occur (internet connection problems, technical failures in the studio or dealer’s mistakes).
5.1.3.1. Dealer’s mistakes that can cause the draw to be cancelled:
5.1.3.1.1. The dealing sequence is altered (see 2.2).
5.1.3.1.2. A card or cards are marked or damaged.
5.1.3.1.3. A card or cards fall off the table or cannot be seen on a screen due to the dealer’s fault.
5.1.3.1.4. A card or cards in the deck are turned face-up and picture/number is visible due to incorrect shuffling.
5.1.3.1.5. The dealer incorrectly scans a card or cards and readings of the scanner do not match the cards on the table.
5.1.4. If the draw is cancelled, all bets are void and stakes are returned to the players (odds are equalized to one).

6. Game organization procedure:
6.1. Games run 24/7 with maintenance breaks on demand, however, everything else including dealer and card changes are shown live for everyone.

7. Equipment used in the game:
7.1. 2 x 24 (twenty-four) card decks. Each card has a unique bar code.
7.2. An integrated table card scanner is used to scan the bar codes of the cards.
7.3. An integrated card shuffling machine is used to shuffle the deck of cards.
7.4. A cutting card is used to cover the bottom card of the deck.
7.5. Table with two printed boxes on the layout for the Silver and Gold zone cards.

8. Additional information:
8.1. These Rules & Regulations are published in a number of languages for information purposes and ease of access by players. It is only the English version that is the legal basis of the relationship between Player and the Operator and in case of any discrepancy between a non-English version and the English version of these Rules & Regulations, the English version shall prevail.
8.2. All the claims of the Player related to the results of the draws or other technical issues should be addressed to the Operator no later than 30 (thirty) days after the draw in question.